Star DreamsA vertical platformer where the player must bounce off of enemies to reach higher platforms.
Created using the Phaser JavaScript library. Currently a prototype with an undetermined release date. |
Perlenspiel PackSeveral rapid prototypes using a minimalist game engine.
Created with Tamlyn Miller in 2010 for a course at WPI. |
Wind's EndWind’s End is an experiment in interactive story generation in which stories are created from sequences of independent yet often cohesive non-player character goals.
My major contributions to this project were the initial design, an objective-based conversation system, character goals, the in-game tutorial, and a drama manager which controls the dramatic intensity of the story. Created using the Warcraft III World Editor in 2009-2010 for my Major Qualifying Project at WPI. |